Stranded On Krydon Official Forum

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The official forum for the popular Starcraft 2 map, Stranded On Krydon


3 posters

    Beacon Ending need some tweaking

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    Nosuke


    Posts : 23
    Join date : 2010-12-14

    Beacon Ending need some tweaking Empty Beacon Ending need some tweaking

    Post  Nosuke Wed Dec 15, 2010 8:25 am

    I build 5-6 berth and 4 beacons.

    At the end when the terran troops came; no zergs could even come close to the berth.

    I think that more zergs are needs to move towards the drop points to make the ending more epic.

    The transport ending is awesome though
    avatar
    Brodyaga


    Posts : 148
    Join date : 2010-12-09

    Beacon Ending need some tweaking Empty Re: Beacon Ending need some tweaking

    Post  Brodyaga Wed Dec 15, 2010 9:13 am

    Nosuke wrote:I think that more zergs are needs to move towards the drop points to make the ending more epic.

    I agree, but the number of Zergs coming at the end though needs to be related to the defence of the guy: it should not be too much)

    Nosuke, if you want to have some real extrime - you can pull the time till the second wave of Kerrigans come with Ultralisks together after 1 hour 7 min: they would just smash easily any of your defence. They kill 5-6 Berthas like moskito.

    Would like to see the video)
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    Nosuke


    Posts : 23
    Join date : 2010-12-14

    Beacon Ending need some tweaking Empty Re: Beacon Ending need some tweaking

    Post  Nosuke Wed Dec 15, 2010 11:33 am

    I start building that during mutalisk night Very Happy

    I dont really like to delay the game so i didnt get to see that Wink
    Starke
    Starke


    Posts : 201
    Join date : 2010-12-12
    Location : San Diego, California, United States

    Beacon Ending need some tweaking Empty Re: Beacon Ending need some tweaking

    Post  Starke Wed Dec 15, 2010 1:56 pm

    If you get four Berthas by the muta wave, to you even need high ground? Or do they just kill everything?

    And were you solo or four-player? Can you gather 2000 mins and 1600 gas before mutas on four-player? My income can be pretty erratic.
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    Nosuke


    Posts : 23
    Join date : 2010-12-14

    Beacon Ending need some tweaking Empty Re: Beacon Ending need some tweaking

    Post  Nosuke Sun Dec 19, 2010 9:49 am

    Yes I can gather that amount on 4 player by myself
    Starke
    Starke


    Posts : 201
    Join date : 2010-12-12
    Location : San Diego, California, United States

    Beacon Ending need some tweaking Empty Re: Beacon Ending need some tweaking

    Post  Starke Sun Dec 19, 2010 5:54 pm

    On second look, that amount looks doable, especially with a Probe. I used to only use my SCV and one Mule.

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    Beacon Ending need some tweaking Empty Re: Beacon Ending need some tweaking

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